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Language: en
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Type: BOOK - Published: 2020-08-18 - Publisher: MIT Press
An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer int
Language: en
Pages: 353
Pages: 353
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Language: en
Pages: 522
Pages: 522
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Language: en
Pages: 851
Pages: 851
Type: BOOK - Published: 2018-08-06 - Publisher: CRC Press
This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic exp
Language: en
Pages: 604
Pages: 604
Type: BOOK - Published: 2014-11-06 - Publisher: CRC Press
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design