Related Books
Language: en
Pages: 332
Pages: 332
Type: BOOK - Published: 2006 - Publisher: Charles River Media Game Devel
Principles of interface design; game world abstraction; avatar abstraction; game structures; genres; and the evolution of games. Annotation 2005 Book News, Inc.
Language: en
Pages: 319
Pages: 319
Type: BOOK - Published: 2012-03-05 - Publisher: John Wiley & Sons
An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere,
Language: en
Pages: 478
Pages: 478
Type: BOOK - Published: 2000 - Publisher: Bradygames
BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the i
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Language: en
Pages: 496
Pages: 496
Type: BOOK - Published: 2012-05-01 - Publisher: Addison-Wesley
Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience Today’s most exciting new p