A Multimodal Approach to Video Games and the Player Experience

A Multimodal Approach to Video Games and the Player Experience
Author :
Publisher : Routledge
Total Pages : 241
Release :
ISBN-10 : 9781351184755
ISBN-13 : 135118475X
Rating : 4/5 (75X Downloads)

Book Synopsis A Multimodal Approach to Video Games and the Player Experience by : Weimin Toh

Download or read book A Multimodal Approach to Video Games and the Player Experience written by Weimin Toh and published by Routledge. This book was released on 2018-10-10 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.


A Multimodal Approach to Video Games and the Player Experience Related Books

A Multimodal Approach to Video Games and the Player Experience
Language: en
Pages: 241
Authors: Weimin Toh
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-10-10 - Publisher: Routledge

DOWNLOAD EBOOK

This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player
Multimodal Approaches to Media Discourses
Language: en
Pages: 201
Authors: Tim Griebel
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2020-08-18 - Publisher: Routledge

DOWNLOAD EBOOK

Multimodal Approaches to Media Discourses brings together contributions from an interdisciplinary group of scholars on corpus-assisted analyses of multimodal da
Immersion, Narrative, and Gender Crisis in Survival Horror Video Games
Language: en
Pages: 256
Authors: Andrei Nae
Categories: Games & Activities
Type: BOOK - Published: 2021-09-09 - Publisher: Routledge

DOWNLOAD EBOOK

This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thoro
Stylistic Approaches to Pop Culture
Language: en
Pages: 270
Authors: Christoph Schubert
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2022-08-10 - Publisher: Taylor & Francis

DOWNLOAD EBOOK

This collection showcases the unique potential of stylistic approaches for better understanding the multifaceted nature of pop culture discourse. As its point o
Multimodal Semiotics and Rhetoric in Videogames
Language: en
Pages: 171
Authors: Jason Hawreliak
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-09-14 - Publisher: Routledge

DOWNLOAD EBOOK

This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames’ different modes