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Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects,
The Pocket Mentor for Game Audio
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Authors: Greg Lester
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Type: BOOK - Published: 2024-10-24 - Publisher: CRC Press

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Want to work as an audio professional in the video games industry? Then this is the book is for you. It provides all the essential information and guidance you
How to Be a Game Programmer: A Comprehensive Guide
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"How to Be a Game Programmer: A Comprehensive Guide" is your ultimate resource for mastering the art and science of game programming. This thorough book and cou
Fundamentals of Game Design
Language: en
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Authors: Ernest Adams
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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will lear
Fundamentals of Game Development
Language: en
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Authors: Heather Chandler
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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting