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Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games dem
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This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering
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Type: BOOK - Published: 2012-12-01 - Publisher: McFarland
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edi
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"This is a powerful, richly nuanced, evocative work; a stunning and brilliantly innovative pedagogical intervention. It provides ground zero-the starting place