Related Books
Language: en
Pages: 235
Pages: 235
Type: BOOK - Published: 2011-05-13 - Publisher: MIT Press
An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion. Digital games offer a vast range of engaging e
Language: en
Pages: 307
Pages: 307
Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press
The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat
Language: en
Pages: 305
Pages: 305
Type: BOOK - Published: 2018-02-27 - Publisher: Random House
#1 NEW YORK TIMES BESTSELLER • A bold work from the author of The Black Swan that challenges many of our long-held beliefs about risk and reward, politics and
Language: en
Pages: 132
Pages: 132
Type: BOOK - Published: 2018-04-10 - Publisher: Andrews McMeel Publishing
Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast wit
Language: en
Pages: 377
Pages: 377
Type: BOOK - Published: 2008-10-13 - Publisher: CRC Press
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of m