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Language: en
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Pages: 686
Type: BOOK - Published: 2021-01-12 - Publisher: Manning
Explore important mathematical concepts through hands-on coding. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning
Language: en
Pages: 400
Pages: 400
Type: BOOK - Published: 2020-05-17 - Publisher:
A Programmer's Introduction to Mathematics uses your familiarity with ideas from programming and software to teach mathematics. You'll learn about the central o
Language: en
Pages: 848
Pages: 848
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Language: en
Pages: 508
Pages: 508
Type: BOOK - Published: 2004 - Publisher: New Riders
Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly soph
Language: en
Pages: 706
Pages: 706
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive