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Poly-Modeling with 3ds Max
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Pages: 279
Authors: Todd Daniele
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Type: BOOK - Published: 2012-09-10 - Publisher: Taylor & Francis

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Polymodeling is a modeling technique used in 3d modeling. Unlike box modeling, or other forms of modeling where you start out with a basic form or primitive obj
Modeling a Character in 3DS Max
Language: en
Pages: 585
Authors: Paul Steed
Categories: Computers
Type: BOOK - Published: 2005-01-10 - Publisher: Jones & Bartlett Publishers

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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that ha
Introducing 3ds Max 9
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Authors: Dariush Derakhshani
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Type: BOOK - Published: 2011-01-11 - Publisher: John Wiley & Sons

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Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with th
3ds Max Modeling for Games
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With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalP
Polygonal Modeling
Language: en
Pages: 428
Authors: Mario Russo
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Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building b