Production Pipeline Fundamentals for Film and Games

Production Pipeline Fundamentals for Film and Games
Author :
Publisher : CRC Press
Total Pages : 518
Release :
ISBN-10 : 9781317936220
ISBN-13 : 1317936221
Rating : 4/5 (221 Downloads)

Book Synopsis Production Pipeline Fundamentals for Film and Games by : Renee Dunlop

Download or read book Production Pipeline Fundamentals for Film and Games written by Renee Dunlop and published by CRC Press. This book was released on 2014-02-05 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and Games will teach you how to direct limited resources to the right technological initiatives, getting the most for every dollar spent. Learn how to prepare for and manage all aspects of the pipeline with this entirely unique, one-of-a-kind guide. Expand your knowledge with real-world pipeline secrets handed to you by a stellar group of professionals from across the globe. Visit the companion website for even further resources on the pipeline.


Production Pipeline Fundamentals for Film and Games Related Books

Production Pipeline Fundamentals for Film and Games
Language: en
Pages: 518
Authors: Renee Dunlop
Categories: Computers
Type: BOOK - Published: 2014-02-05 - Publisher: CRC Press

DOWNLOAD EBOOK

Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can gua
Production Pipeline Fundamentals for Film and Games
Language: en
Pages: 0
Authors: Renee Dunlop
Categories: Motion pictures
Type: BOOK - Published: 2014 - Publisher:

DOWNLOAD EBOOK

Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipeline can guara
Production Pipeline Fundamentals for Film and Games
Language: en
Pages: 351
Authors: Renee Dunlop
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Routledge

DOWNLOAD EBOOK

Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can't assure a successful project, a weak pipeline can guara
3D Animation Essentials
Language: en
Pages: 357
Authors: Andy Beane
Categories: Computers
Type: BOOK - Published: 2012-01-25 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Man
Fundamentals of Game Development
Language: en
Pages: 408
Authors: Heather Chandler
Categories: Computers
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning

DOWNLOAD EBOOK

What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting