Software Engineering for Games in Serious Contexts

Software Engineering for Games in Serious Contexts
Author :
Publisher : Springer Nature
Total Pages : 307
Release :
ISBN-10 : 9783031333385
ISBN-13 : 3031333381
Rating : 4/5 (381 Downloads)

Book Synopsis Software Engineering for Games in Serious Contexts by : Kendra M. L. Cooper

Download or read book Software Engineering for Games in Serious Contexts written by Kendra M. L. Cooper and published by Springer Nature. This book was released on 2023-10-23 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game design principles to software architecture, testing, and deployment and is structured into two parts. While Part I delves into various aspects of designing, maintaining, adapting, and evaluating games in serious contexts; Part II focuses on the experiences of realizing and using games in serious contexts. One of the primary challenges is to develop effective methods for evaluating serious games and measuring their impact and outcomes. Another challenge is to design serious games that are both engaging and effective, which requires a deep understanding of game design principles and instructional design. The book also emphasizes the need to develop effective software engineering practices for serious game development and the importance of gamification in improving user engagement and motivation. The potential of serious games for addressing societal challenges such as cybersecurity and healthcare is also highlighted. Despite these challenges, the book also identifies several opportunities for the field, including the potential of serious games to provide new and innovative approaches to learning and the potential of serious games to address real-world problems in new and effective ways. This book is intended for software engineers, game developers, educators, and anyone interested in how games in serious contexts can be effectively created. Overall, the chapters in the book provide a valuable snapshot of the current state of the field and offer insights into where it may be headed in the future.


Software Engineering for Games in Serious Contexts Related Books

Software Engineering for Games in Serious Contexts
Language: en
Pages: 307
Authors: Kendra M. L. Cooper
Categories: Computers
Type: BOOK - Published: 2023-10-23 - Publisher: Springer Nature

DOWNLOAD EBOOK

The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game desi
Software Engineering Perspectives in Computer Game Development
Language: en
Pages: 302
Authors: Kendra M. L. Cooper
Categories: Computers
Type: BOOK - Published: 2021-07-05 - Publisher: CRC Press

DOWNLOAD EBOOK

Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software developme
Modern Software Engineering
Language: en
Pages: 479
Authors: David Farley
Categories: Computers
Type: BOOK - Published: 2021-11-16 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software profes
Computer Games and Software Engineering
Language: en
Pages: 304
Authors: Kendra M. L. Cooper
Categories: Computers
Type: BOOK - Published: 2015-05-08 - Publisher: CRC Press

DOWNLOAD EBOOK

Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers,
Software Process Improvement and Capability Determination
Language: en
Pages: 447
Authors: Paul M. Clarke
Categories: Business & Economics
Type: BOOK - Published: 2016-05-11 - Publisher: Springer

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 16th International Conference on Software Process Improvement and Capability Determination, SPICE 2016, he