Wandering Games

Wandering Games
Author :
Publisher : MIT Press
Total Pages : 215
Release :
ISBN-10 : 9780262370974
ISBN-13 : 0262370972
Rating : 4/5 (972 Downloads)

Book Synopsis Wandering Games by : Melissa Kagen

Download or read book Wandering Games written by Melissa Kagen and published by MIT Press. This book was released on 2022-10-11 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death. Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this book, game studies scholar Melissa Kagen introduces the concept of “wandering games,” exploring the uses of wandering in a variety of game worlds. She shows how the much-derided Walking Simulator—a term that began as an insult, a denigration of games that are less violent, less task-oriented, or less difficult to complete—semi-accidentally tapped into something brilliant: the vast heritage and intellectual history of the concept of walking in fiction, philosophy, pilgrimage, performance, and protest. Kagen examines wandering in a series of games that vary widely in terms of genre, mechanics, themes, player base, studio size, and funding, giving close readings to Return of the Obra Dinn, Eastshade, Ritual of the Moon, 80 Days, Heaven’s Vault, Death Stranding, and The Last of Us Part II. Exploring the connotations of wandering within these different game worlds, she considers how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces. Overlapping and intersecting, each provides a multifaceted lens through which to understand what wandering does, lacks, implies, and offers. Kagen’s account will attune game designers, players, and scholars to the myriad possibilities of the wandering ludic body.


Wandering Games Related Books

Wandering Games
Language: en
Pages: 215
Authors: Melissa Kagen
Categories: Games & Activities
Type: BOOK - Published: 2022-10-11 - Publisher: MIT Press

DOWNLOAD EBOOK

An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death. Wandering in games can be a theme, a f
Traveling through Video Games
Language: en
Pages: 98
Authors: Tom van Nuenen
Categories: Social Science
Type: BOOK - Published: 2023-10-30 - Publisher: Taylor & Francis

DOWNLOAD EBOOK

This book unlocks an understanding of video games as virtual travel. It explains how video game design increasingly takes cues from the promotional language of
Wanderhome
Language: en
Pages:
Authors: Jay Dragon
Categories:
Type: BOOK - Published: 2021-06 - Publisher:

DOWNLOAD EBOOK

Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with
The Elusive Shift
Language: en
Pages: 332
Authors: Jon Peterson
Categories: Games & Activities
Type: BOOK - Published: 2020-12-22 - Publisher: MIT Press

DOWNLOAD EBOOK

How the early Dungeons & Dragons community grappled with the nature of role-playing games—and established a new genre! When Dungeon & Dragons made its debut i
Playing with Religion in Digital Games
Language: en
Pages: 314
Authors: Heidi A. Campbell
Categories: Games & Activities
Type: BOOK - Published: 2014-04-28 - Publisher: Indiana University Press

DOWNLOAD EBOOK

Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internation