World Design for 2D Action Adventures

World Design for 2D Action Adventures
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1032579986
ISBN-13 : 9781032579986
Rating : 4/5 (986 Downloads)

Book Synopsis World Design for 2D Action Adventures by : Christopher W. Totten

Download or read book World Design for 2D Action Adventures written by Christopher W. Totten and published by . This book was released on 2025-01-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear "Metroidvania" titles.


World Design for 2D Action Adventures Related Books

World Design for 2D Action Adventures
Language: en
Pages: 0
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2025-01-09 - Publisher:

DOWNLOAD EBOOK

Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It gu
World Design for 2D Action-Adventures
Language: en
Pages: 401
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2024-12-30 - Publisher: CRC Press

DOWNLOAD EBOOK

Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventur
Level Design
Language: en
Pages: 296
Authors: Rudolf Kremers
Categories: Computers
Type: BOOK - Published: 2009-10-21 - Publisher: CRC Press

DOWNLOAD EBOOK

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers hav
Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare
Language: en
Pages: 382
Authors: Klaus Bredl
Categories: Computers
Type: BOOK - Published: 2013-03-31 - Publisher: IGI Global

DOWNLOAD EBOOK

"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of
Fundamentals of Game Design
Language: en
Pages: 577
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Pearson Education

DOWNLOAD EBOOK

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will lear