Game Programming Algorithms and Techniques

Game Programming Algorithms and Techniques
Author :
Publisher : Pearson Education
Total Pages : 352
Release :
ISBN-10 : 9780321940155
ISBN-13 : 0321940156
Rating : 4/5 (156 Downloads)

Book Synopsis Game Programming Algorithms and Techniques by : Sanjay Madhav

Download or read book Game Programming Algorithms and Techniques written by Sanjay Madhav and published by Pearson Education. This book was released on 2014 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav's game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today's wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology


Game Programming Algorithms and Techniques Related Books

Game Programming Algorithms and Techniques
Language: en
Pages: 352
Authors: Sanjay Madhav
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Pearson Education

DOWNLOAD EBOOK

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Desig
Game Programming Algorithms and Techniques
Language: en
Pages: 352
Authors: Sanjay Madhav
Categories: Computers
Type: BOOK - Published: 2013-12-16 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Desig
Core Techniques and Algorithms in Game Programming
Language: en
Pages: 894
Authors: Daniel Sánchez-Crespo Dalmau
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: New Riders

DOWNLOAD EBOOK

To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one nar
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

DOWNLOAD EBOOK

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Game Programming in C++
Language: en
Pages: 1268
Authors: Sanjay Madhav
Categories: Computers
Type: BOOK - Published: 2018-03-06 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used